
Understanding Hops avoids classic
Hops avoids classic is an important topic that deserves attention. Why Big Hops avoids classic 3D platformer clichés to feel genuinely new
Luckshot Games’ Chris Wade explains why the team rejected retro-level design (but kept the Zelda influence).
Why Big Hops avoids classic 3D platformer clichés to feel genuinely new
Luckshot Games’ Chris Wade explains why the team rejected retro-level design (but kept the Zelda influence).